Yesterday I played 4 games on FICS and emerged with 3 wins, 1 loss, and a 1648 rating. I played well and also met another player that I should be able to play with regularly. In one of my games, I reached an endgame in which there were opposite-colored bishops and I was up to pawns. To queen one of my pawns, I had to sacrifice a bunch of my pawns and maneuver my king and bishop correctly. It was pretty exciting. It seems that everyone is doing well and improving slowly but surely.
Update:
I was thinking about thought processes (no pun intended):
Levels of Progress and Thought Processes in Chess
At its heart, chess is a game between two players, each trying to checkmate their opponent's king. To do so, they must make use of goals, plans, and tactics. At this simplistic level, chess is basically a contest of wills, each player implementing simple plans. These plans are often very simple, but as a player progresses they may become more strategically complex; it can use numerous "imbalances" or just a few simple blunder-checks. As a chess player develops, they realize that the opponent also has a plan. The chess player now can incorporate propholactic and defensive moves into his game, hoping to stifle his opponent's plan, if that plan is worth stopping. This chess player can't forget his own plan if he wishes to succeed. Additionally, the player will develop a certain style of play, favoring attack or defense, open or closed positions, etc. At this point, it is likely that the player will hit a rating "plateau". He may wish to join the Knights Errant (You never know!!!) on their MDLM quest, or he may choose to read books, buy software, and play online chess. Either way, he will likely try to develop a thinking process. Ending this highly-forced, terrible narrative, I have several questions:
Should a thought process mirror the (ideal) progress of a chess player: from simple to complex?
Should a plan be "idea" oriented, "imbalance" oriented, or "blunder-check/list" oriented?
Should a player's plan/thought-process mirror or fit his style?
What is the best way to escape the rating plateau?
Would an evaluation of a player's strengths and weaknesses help him to get past the rating plateau?
If any of the knights respond to these questions, I would be very grateful (and thanks for reading the atrocious story).